Game UI/UX Designer
Jun 2025 – PresentContract, Remote
- Sole UI/UX designer on a Lovecraftian co-op digital board game in Unity, inspired by Eldritch Horror; worked with a game designer, programmer and 3D artist.
- Designed the complete UI from a text-only design document: menu, character selection, HUD, inventory, trading, world map, dice rolls, skill checks, combat and alerts.
- Designed multi-state screens for simultaneous board events, such as normal and ruined cities.
- Ran two prototype playtests; fixed ability visibility and status clutter, with no friction found in the second round.
- Delivered sprite sheets, Figma prototypes and AI-assisted coded interaction demos.